Advanced Battle Royale Template
Battle Royale blueprint project with an advanced inventory system and minimap, last man/team standing wins.
You can pickup weapons, items from the ground, add them to the inventory or auto-equip if it's a main weapon if one is not already equipped, the inventory supports drag/drop and hover tooltips, equipping from inventory to the main slots or the opposite, drop items, you can also drop a specific amount from an item you in the inventory like bandages/grenades etc. Inventory has a weight system, the player will be informed when you can't place/pickup in the inventory due to insufficient space.
Weapons can be reloaded, swapped and can shoot. All weapon animations are replicated, weapons are projectile based.