top of page

Thư viện đang trong quá trình phát triển và upload thêm tệp của các phần mềm khác. Để không bỏ lỡ bất kỳ thư viện nào. Hãy dành 2 giây để đăng ký và theo dõi trang fb của website, mọi sự ủng hộ đêu vô cùng quý giá, cảm ơn mọi người nhiều.

Thư viện liên quan

Sản phẩm liên quan

General Movement Component 1.4.2 + Example Project

General Movement Component 1.4.2 + Example Project

2.200.000₫Giá

Assets Trả Phí

 

Save hundreds of hours of work with this innovative locomotion framework which completely replaces Unreal's built-in character movement with a much more comprehensive and easier-to-use alternative - no C++ required.

Features

  • 200+ Blueprint functions, events & properties covering a wide variety of functionality
  • Extendable high-quality movement suitable for any type of humanoid and animal/creature character, supports all collision shapes
  • Grounded, airborne and fluid movement with support for 12 additional replicated movement modes out of the box
  • No hard-coded C++ references, everything directly editable in Blueprint providing maximum flexibility and iteration speed
  • State-of-the-art replication system with timestamp verification, prediction, replay and lag compensation, automatically integrates custom movement logic
  • Easy-to-use binding functions enabling net role specific replication of added data members with just a few clicks
  • Advanced pawn smoothing with configurable delay, built-in linear and cubic interpolation, extrapolation and support for user-defined interpolation functions
  • Lots of configurable network settings, can be fine-tuned manually or quickly set up with presets targeting specific network conditions (LAN, Competitive, Regular, Low-end)
  • Full support for both listen and dedicated servers
  • Advanced logging with detailed messages specific to each actor and its net role, greatly helps with tracking down errors and bugs
  • Documentation for every function, event and property both in C++ and Blueprint
  • Clean and readable plugin code containing many explanatory comments
  • Steam integration with a UI backend for hosting and joining LAN and online sessions
bottom of page