Advanced HUD-Style 12
This contains a Menu System Design inspired by Action RPG Style along with a Splash Screen, Loading Screen, Health Bar, Stamina Bar and a Basic Minimap system with pointers for both player and enemies as well. Clicking sounds were also added.
The level Streaming method is used to load and unload the maps. The system consists of four different maps for Splash Screen, Loading Screen, Main Menu and InGame Level. Can save the game settings and reload them whenever go back to the game. Changing and applying the settings through the pause menu while in the game is also possible here.