Apparatus 4.27
₫399,000Price
Network-ready data-driven ECS workflow for Unreal Engine (C++ and Blueprints).
FEATURES
- A complete native Unreal Engine integration of the data-oriented paradigm. Both C++ and Blueprint development is supported. Seamless Editor functionality.
- Performance-targeted GC-less linear data of structs or high-level components with inheritance support (or even both).
- Semantically-safe multi-threading support with deferred operations.
- Versatile including and excluding subject filtering.
- Multiple details of the same type on a single subject are allowed. All of the available detail combinations are processed.
- Secure built-in networking functionality with a laconic API.
- Dedicated user experience touches for some clear reading, validation and overall ease of use.
- Many performance optimizations: caching, fast bit-array lookups, cache-locality, etc.
- Thoroughly documented API with a dedicated manual.
MODULES
- ApparatusRuntime
- ApparatusUncooked
- ApparatusEditor