Console Manager 4.26
Enables you to add custom console commands and handle their execution with blueprints!
This plugin provides a solution to create custom console commands from scratch using only blueprints, no C++ is required, no components on actors or anything weird of that sorts, simply create a class, assign it to the player controller, create the functions and it just works!
For each command you can define a identifier and help text, just like any other command, additionally the plugin allows for processing of arguments very easily.
Technical Details
Features:
- Custom console commands which can be handled via Blueprints.
- Helper node to extract arguments and formats them into an array.
- Console Variable utils
Code Modules:
- CommandPlugin | Runtime