Dismemberment and Bone Break
299.000₫Giá
The Ultimate BoneBreak, Dismemberment and Gore system\
Features
- Fully network replicated
- Full body damage system with individual bone health
- 16 damage states
- Body part dismemberment
- Bone break
- Knockout system with replicated ragdoll (experimental)
- Physics-based and blended animations allowing for effortless animation updates based on character's damage state
- 300+ animations
- Zombie AI
- Movement speed penalty system
- 90 degree turn in place
- Example weapon system
- Easy to customise animations
- Ragdoll death
- 3D aim offsets for two-hand and one-hand animations
- Walk, hop, crawl, one arm crawl
- Particle spawn integrated
- Velocity-based lean and tilt on movement
- Male and female HUD with damage markers
- Bone break hit reactions
- Component-driven
- Wandering AI for target practice
- Particle system
- Bone-mapping data table with dismemberment matrix easily customisable for any skeleton
- Upper and lower body configuration based on damage state to allow for easy changing of animations