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Fluid Flux

Fluid Flux

399.000₫Giá

The Fluid Flux is a powerful water system based on 2D shallow-water simulations.

Features:

  • Realtime shallow water simulation – fluid data modifiers, wave generator, and extendable interface
  • Fluid surface rendering – caustics, wetness, underwater, waterline, advected foam, advected waves, blending with the ocean, dynamic audio detection
  • Fluid Interaction – simple cheap ripple solver moving with character, optimized to an absolute minimum
  • Ocean wave blending – rendering tillable ocean heightmap texture in a single pass
  • Niagara environment interaction – High-quality effects, bouncy, plants, character swimming, boats, 
  • Clean, efficient, GPU-friendly implementation, interface designed with the KISS (Keep It Simple, Stupid) rule in mind
  • Small, compact, and low memory footprint
  • Tool for generating ultra-fast static meshes with flow maps baked into vertex color.
  • Advanced fluid state management, loading state in gameplay.
  • Niagara fluid async readback system for sampling height and flow of fluid in blueprints.
  • Dynamic audio analyzer. The sound source is positioned based on fluid movement.
  • Four example maps – beach, island, river, and baked static river
  • Uses velocity-based fluid flow advection method for foam, caustics, and waves
  • Water cross-section rendering
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