Physics-Based Camera Movement
A dynamic camera component that calculates real-time physics for extra-realistic camera bob and sway movement based on velocity and physics events, built for any pawn class.
The physics camera component allows for you to capture the detailed movement/locomotion of any pawn class like never before with a wide range of parameters to suit your project's needs. From adjustable velocity sensitivity to physics-callable camera shake and nudge events, the physics camera component provides your project with a level of cinematic camera realism rarely seen in most games today.