PhysXPack
The pack is designed to create different scenes with objects that can be destroyed according to the physics laws. Build your own destructible scenes with these physical assets!
The pack is designed to create different scenes with objects that can be destroyed according to the physics laws. Build your own destructible scenes with these physical assets! You can create wooden, brick and concrete constructions which can be completely destroyed. You can create trees which behave as a rag-doll on the scene. The objects can have different destruction depth.
The pack includes objects grouped by physical properties:
• Brick objects: a wall, a wall with a window hole, a wall with a doorway;
• Concrete objects: a fence, walls, a wall with a window hole, a wall with a doorway;
• Glass objects: windows with enabled and disabled Impact damage parameter;
• Slate objects: a roof and one sheet of slate;
• Wooden objects: doors, fences, walls, a wall with a window hole and a wall with a doorway.
The Paсk contains FirstPersonPh with adjusted collisions. Use the blueprint BP_Bullet to adjust the destructive power of the bullet.
You can use this pack in your games or create destructible scenes just for your psychological relief :)