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Pivot Tool UE4 + UE5

Pivot Tool UE4 + UE5

₫55,000Price

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Pivot Tool is an editor plugin that allows you to modify actors pivot easily, and bake changes to static meshes inside Unreal Editor.

List of Features:

• Modify and bake mesh pivot point inside Unreal Editor, useful for reusing existing assets or testing pivot placement of modular meshes.

• Bake both mesh pivot location and rotation while preserving physics collision and sockets data

• Bake pivot change to current mesh or duplicated mesh

• 27 pivot presets for quick and easy pivot setting, organized in 4 groups (center/face/corner/edge) with intuitive UI.

• Apply pivot preset by actor bounding box or by mesh vertexes.

• Apply pivot preset temporarily or auto save the change.

• Ability to apply pivot preset to selected actors as one group or individually

• Use Vertex Mode to snap pivot point to mesh vertexes while applying pivot preset

• Save temporary pivot placement (Alt + Middle mouse) with one button click

• Quickly reset actor pivot offset

• Copy pivot from one actor and paste into as many actors as selected

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