(Pre) Niagara Dissolve Effect
Dissolve Effects of Skeletal and Static meshes with Niagara.
Update_2 : Improved the Directions Gradient and Distance Field dissolve effect in skeletal mesh animation, now particles will only move when dissolved.
Update_1 : Blueprint optimization, updated some Dissolve Effects
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Skeletal Mesh and Static Mesh Dissolve Effects controlled by Niagara and Material Instance parameters, including random noise dissolve,different directions gradient dissolve,using Distance Field control the start position and shape dissolve and a simple Morph effect.