Projectile Path Tracer
Dynamically predict and display the path of any physics projectile in real-time.
Using a choice of functions or simple macros, the path of any physics projectile can be predicted and displayed through a beam particle.
Using the initial location and velocity, the beam created by the blueprint will align itself to follow the path the projectile will take, the point it will land, and even where it will bounce.
This can be used to aim grenades, arrows, or nearly any physics-based projectile.
You can also use the function to predict the path of a projectile independently, without displaying it. Like a highly advanced Line/Sphere/Capsule/Box Trace that accounts for physics.