RPG Inventory and Interaction System
Inventory and Interaction System made in 100% using Blueprints. Builded around Components. Designed to be intuitive, flexible and expandable. Inventory System containing lot of cutomizable options. Interaction System with different types of Interactable Objects. Highly modifiable Buffs System. Cross-Level Save & Loading System. Crafting System. Player Statistics System. Leveling & Experience System. Fully supported Gamepad functionality, and many, many more!
Now is also Network Replicated (Multiplayer)!