VaultIt! Multiplayer Vaulting System 4.27
₫399,000Price
VaultIt is a multiplayer vaulting system that is fully replicated with client-side prediction for lag-free gameplay, it handles desync properly even with root motion and is highly optimized. VaultIt has a plethora of features to customize the behaviour and is also the best on the market for single player games as well.
Features:
- Based on Gameplay Abilities System (GAS), but you don't need to know it at all to use or integrate VaultIt
- Multiplayer ready with prediction
- Doesn't desync even at extreme latency (800ms+) unless it should (packet loss, hacking, unpredictable collision, etc)
- Handles desync corrections properly (even in extreme environments, inputs result in vaulting properly)
- Proper net serialization (compression) and bandwidth consumption optimization
- Anti-Cheat
- Designed to work with mixed or minimal mode ASC instead of full and handles simulated replication manually for optimization
- Procedural vault height (not hard-coded to animation vault height)
- Driven by root motion animations
- Motion Warping (works in UE4 & Improved)
- Full-Body IK for correct hand placement (works in UE4)
- does not require any IK bones
- Supports non-UE4 skeletons with different bone orientations
- Fully modular setup supports Characters, AI, and maybe Pawns (read Wiki)
- Includes First Person example (basic setup with FP/TP switching)
- Auto-Vault for players and AI with per-movement mode bitflags
- Multiple pre-defined vault heights and animations with support for any type of movement state
- Multiple animations for each state with net sync randomization
- Built with extension and integration in mind