Vertex Anim Toolset 4.25+
₫199,000Price
Plugin for baking skeletal mesh animation into textures
This Plugin enables the user to bake a skeletal mesh's animation (both bone and morph target) into a texture to later be used inside the material shader to animate static mesh components much more efficiently than with regular skeletal meshes.
Features:
- Bake multiple skeletal mesh animations into the same texture.
- Create Static Mesh asset from a Skeletal Mesh, with additional special UV set for accessing animation data from the same texture from every LOD of the mesh.